VR Fitness
VR Movement Brand Virtuix Lists on Nasdaq, Secures $11M Investment
Virtuix has gone public on the Nasdaq Global Market, lining up new capital for its treadmill-like virtual reality (VR) movement platform.
iFIT’s New Treadmill Series Shows Fitness Industry Content Shift
As Meta winds down its VR fitness studio, iFIT is expanding its AI-generated content, releasing a new immersive treadmill series.
Meta Pulls Plug on Supernatural as AI Takes Priority Over VR Fitness
Meta has halted new content for Supernatural amid layoffs, leaving loyal users questioning the future of VR fitness.
How America’s Gyms & Clubs Are Embracing Next-Gen Tech
From membership-wide gamification challenges to VR equipment, operators are implementing technology in creative ways.
Xpriential, an Immersive Treadmill Platform, Sees Early Traction With Gyms
Xpriential treadmills allow users to run virtual marathons, explore natural terrains and partake in video game-style challenges.
Virtuix’s Treks Turns Virtual Travel Into a Full-Body Workout
Virtuix Studios has launched Treks, a new VR experience that allows players to explore iconic destinations around the globe.
Meta Pulls the Plug on Quest’s Activity & Calorie Tracking App
Meta is killing off Move, its activity and calorie tracking app, leading some fitness users on the hunt for a fitness tracker.
Product of the Week: Supernatural x Jane Fonda Workout Series
Through a partnership with VR fitness platform, Supernatural, Jane Fonda is embracing the latest fitness trend—virtual reality.
Endorphins Studios Launches as Next-Gen Content House for Fitness Brands
Endorphins Studios will offer video production and game-creation tools across AI, virtual reality and more.
VR Games That Sense Emotions May Boost Fitness Participation
A study from the University of Bath has found that virtual reality (VR) exergames that adapt to users' emotional states may help improve exercise adherence.